Chapter 4, it's happening
Tuesday, May 11, 2010 at 10:32PM
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Tuesday, May 11, 2010 at 10:32PM
Tuesday, May 4, 2010 at 9:26AM Since I get The Escapist in my feed reader, I always have the opportunity to brighten my day with Shamus Young's Stolen Pixels. He recently started a hilarious series in the aftermath of Ebert's "games will never be art" piece starring Max Payne. Obviously, this is an issue I'm close to having blogged about it here previously. Strip #191 featuring "Big Pete" Molyneux is particularly awesome. If you'd rather start with part 1 of the series, click here first.
Shamus Young,
Stolen Pixels,
the Escapist in
Games
Monday, April 26, 2010 at 12:21PM Last Friday I was invited by Caro Williams to run a game narrative jam with the game design crew she started facilitating here in Madison a few months ago. Turn out was a little small probably owing to the fact that we're at the end of the semester and AERA is around the corner (getting back to work on my poster as soon as I finish up this post), so I had to augment the activity I had in mind. That said, I think we floated some really cool ideas in the conversation that ensued, and as I'd promised in proposing the session I'm re-posting those ideas here.
Even games as abstract as the Bit.Trip series have a core narrative conflict lurking around somewhere . . . not that we talked about those games at all, but I like this image anyway.
Writing this post took longer than expected, so what you have here is part 1 (expect part 2 later this week after I've got a finished poster for AERA). Something about in-game moral systems and narratives of loss after the jump.
Games
Monday, April 19, 2010 at 2:13AM I was reading in the Escapist about Roger Ebert's most recent rant on how games aren't art. Oh wait, I mean how games "can never be art." I've made my own thoughts on the matter at least moderately clear. Under the circumstances I think I'll just link to this post from Love's creator Eskil Steenberg and drop in this image from Dear Esther as a sort of minimalist rebuttal.
A screen shot from Dear Esther, I still need to play it
Dear Esther,
Eskil Steenberg,
Roger Ebert,
the Escapist,
video games as art in
Games