Entries in Jim Gee (2)

Friday
Aug052011

captain obvious

I know this might come across as kind of a shock to some of you, but I'm going to have to say it anyway. Not all games are the same. I say this in light of having just read Ian Bogost's article on conservative and aberrant reformists in game design (and the aesthetic filter). But really, that's just the trigger for this post. I've been talking about this for months, although my fervor was slightly diminished when I found that Jim Gee had already touched on the topic.

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Friday
May292009

Live Blogging G4C Day 2

So I missed day one, but here for your reading pleasure are some blips and bleeps from day 2 of Games for Change. G4C Logo

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